static void
network_pex_send_ping(struct network *net, struct network_peer *peer)
{
+ if (peer->state.pinged || !peer->state.endpoint.sa.sa_family)
+ return;
+
pex_msg_init(net, PEX_MSG_PING);
pex_msg_send(net, peer);
+ peer->state.pinged = true;
}
static void